The animated rules library
43 right-of-way and mark-room situations from Part 2 of the Racing Rules of Sailing, each explained in plain language and animated on a grid where one square is one boat length. Open any rule to read it and play the situation on the board.
Section A · Right of Way
- Rule 10On Opposite Tacks
When boats are on opposite tacks, the port-tack boat keeps clear of the starboard-tack boat.
- Rule 10On Opposite Tacks (Downwind)
Port/starboard applies downwind too — the port-gybe boat keeps clear of the starboard-gybe boat.
- Rule 11On the Same Tack, Overlapped
When boats are on the same tack and overlapped, the windward boat keeps clear of the leeward boat.
- Rule 12On the Same Tack, Not Overlapped
When boats are on the same tack and not overlapped, the boat clear astern keeps clear of the boat clear ahead.
- Rule 13While Tacking
After passing head to wind, a tacking boat keeps clear of others until it is on a close-hauled course.
- Rule 13Two Boats Tacking at Once
When two boats are tacking at the same time, the one on the other's port side keeps clear.
- Rule 10Crossing Tacks at the Finish
The right-of-way rules apply right up to the finishing line — port still keeps clear of starboard.
- Rule 11Shutting the Door at the Pin
At a pin-end start, the leeward boat can luff to hold windward boats out of the pin — windward keeps clear, with no proper-course limit before the start.
- Rule 11Boxed In at the Start
A boat overlapped in the middle of a stack at the start is trapped — she must keep clear of the boat to leeward, can't escape to windward, and has no proper-course protection before the gun.
Section B · General Limitations
- Rule 14Avoiding Contact
A boat must avoid contact with another if reasonably possible — even when it has right of way.
- Rule 14Right of Way but Contact
Port fails to keep clear and the boats collide with damage — the port boat breaks rule 10, and the starboard boat is not exonerated under rule 14 if she could have avoided it.
- Rule 15Acquiring Right of Way
When a boat acquires right of way, it must at first give the other boat room to keep clear.
- Rule 16Changing Course
When a right-of-way boat changes course, it must give the other boat room to keep clear.
- Rule 17On the Same Tack; Proper Course
A leeward boat that got its overlap from clear astern (within two lengths) may not sail above its proper course.
- Rule 17Rolling Through to Leeward (Downwind)
Rolling up to leeward from clear astern on a run, the new leeward boat has right of way but may not sail above her proper course.
Section C · At Marks & Obstructions
- Rule 18Mark-Room
At a mark, an outside boat must give the inside overlapped boat room to round it.
- Rule 18Mark-Room at a Windward Mark
Overlapped boats rounding a windward mark: the inside boat is entitled to room to round.
- Rule 18.2Windward Mark — Clear Ahead at the Zone
Clear ahead up the layline at the zone, the leader gets mark-room at the windward mark — a chaser's late dive inside earns nothing.
- Rule 18.2Mark-Room — Clear Ahead at the Zone
When a boat is clear ahead as she reaches the zone, the boat clear astern must give her mark-room — a late dive inside earns nothing.
- Rule 18.2Mark-Room — Overlap Too Late
A boat that was clear astern at the zone gets no mark-room from an inside overlap she obtains only after entering the zone.
- Rule 18.2Mark-Room — Overlap Breaks
An outside boat overlapped at the zone still owes mark-room even if the overlap later breaks before the mark.
- Rule 18.4Gybing at the Mark
An inside overlapped boat that must gybe at the mark may sail no farther from it than needed — no swinging wide to set up the gybe.
- Rule 18.3Tacking in the Zone
A boat that tacks from port to starboard in the zone gets no mark-room from a starboard boat fetching the mark — and must not make her sail above close-hauled.
- Rule 18.1Port-Tack Layline at the Windward Mark
Rule 18 does not apply between boats on opposite tacks on a beat — a port-tack boat at the windward mark gets no mark-room and must keep clear.
- Rule 19Room to Pass an Obstruction
When boats pass an obstruction on the same side, the outside boat gives the inside overlapped boat room to pass between it and the obstruction.
- Rule 20Room to Tack at an Obstruction
A boat needing to tack to avoid an obstruction may hail for room; the hailed boat must respond by tacking or by replying 'You tack'.
- Rule 18.1No Room to Barge at the Start
At a starting mark, rule 18 is switched off — a windward boat has no right to room to barge in.
Other Rules
- Rule 30U / Z / Black Flag — the Triangle
In the last minute under a Z, U or black flag, a boat on the course side inside the start triangle is penalised — 20%, DSQ, or DSQ even after a recall.
- Rule 31Touching a Mark
A boat that touches a mark must take a One-Turn Penalty (one tack and one gybe) once clear of other boats.
- Rule 31Touching the Committee Boat
The committee boat and pin are starting marks — touch one and you owe a One-Turn Penalty.
- Rule 42Ooching
Lunging your body forward and stopping abruptly to jerk the boat ahead — ooching — is prohibited propulsion.
- Rule 44Two-Turns Penalty
A boat that breaks a Part 2 rule can exonerate herself by getting clear and making two full circles — two tacks and two gybes.
- Rule LabKinematic beat — laylines, bias & shift
Port vs starboard beat to a windward mark on a square line — twist the wind or add a timed shift and the symmetry breaks.
- Rule LabStart-line bias — favoured end wins
On a pin-favoured line, the boat off the favoured end reaches the windward mark first. The gap is the advantage.
- Rule LabLayline — tack on it, don't overstand
Tacking on the layline lays the mark; tacking late overstands and sails extra distance.
- Rule LabLayline — every tack costs (don't over-tack)
Same distance to windward, but each extra tack loses ground — the 3-tack boat arrives behind.
- Rule LabWind shift — one lifts, one heads
A single right shift lifts the starboard boat toward the mark and heads the port boat away.
- Rule LabWind shift — tack on the header
Headed on port? Tack. The boat that tacks onto the lifted tack reaches the mark; the one that holds sails away.
- Rule LabStart-line bias — boat (committee) end favoured
When the committee end is upwind, the boat starting there reaches the mark first.
Clearing Your Air
- Rule TacticsClear your air — tack out
Slow in the dirty air of two boats ahead, with nobody behind — the simplest fix is to tack onto the other side into clean air.
- Rule TacticsClear your air — double-tack right
When a single tack only swaps one boat's shadow for another's, tack twice to shift across into a clean lane on the same tack.
- Rule TacticsClear your air — pinned, foot off
Stuck in bad air but boxed in — boats on your tail mean a tack would land on them. Put the bow down, foot for speed, and slide into the clean lane to leeward.
- Rule TacticsClear your air — tack and cross
Same dirty air as the pinned case, but the boat behind is far enough back that you can tack onto port and cross cleanly into clean air.